SD- Trim Sheet
Status / Year Completed
2020
Tools Used
Maya, Substance Designer, Marmoset Toolbag
Some exploration work in Maya & Substance Designer for creating a set of trim sheet
Shapes were created in Maya then baked into a height & normal map, which was then further refined and polished in Substance Designer. Final material definition also completed within Substance.
Rendered in Marmoset with a composite background completed in Photoshop.