The Hermit

Status / Year Completed
2022

Tools Used
Unreal Engine, DaVinci Resolve

A personal project and mood exploration with Lumen and to see how quickly I can assemble a scene & create a mood using as few tools as possible.

All mesh & texture assets were sourced from Megascans. A free HDRI was used as as the foundation of an image based lighting setup from which a separate cubemap was then generated directly in unreal for accurate reflection distribution.

Assembly, grading, post-process & finaly renders were executed entirely within Unreal Engine. DaVinci Resolve was later used to compile together an image seqauence.

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